Matter

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By Iain M. Banks

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A novel of dazzling wit and serious purpose. An extraordinary feat of storytelling and breathtaking invention on a grand scale, it is a tour de force from a writer who has turned science fiction on its head.

"Unexpectedly savage, emotionally powerful, and impossible to forget." —The Times

In a world renowned even within a galaxy full of wonders, a crime within a war. For one brother it means a desperate flight, and a search for the one — maybe two — people who could clear his name. For his brother it means a life lived under constant threat of treachery and murder. And for their sister, even without knowing the full truth, it means returning to a place she'd thought abandoned forever.

Only the sister is not what she once was; Djan Seriy Anaplian has changed almost beyond recognition to become an agent of the Culture's Special Circumstances section, charged with high-level interference in civilizations throughout the greater galaxy.

Concealing her new identity — and her particular set of abilities — might be a dangerous strategy, however. In the world to which Anaplian returns, nothing is quite as it seems; and determining the appropriate level of interference in someone else's war is never a simple matter.

The Culture Series
Consider Phlebas
The Player of Games
Use of Weapons
The State of the Art
Excession
Inversions
Look to Windward
Matter
Surface Detail
The Hydrogen Sonata

Excerpt

Copyright © 2008 by Iain M. Banks

All rights reserved. Except as permitted under the U.S. Copyright Act of 1976, no part of this publication may be reproduced, distributed, or transmitted in any form or by any means, or stored in a database or retrieval system, without the prior written permission of the publisher.

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First eBook Edition: February 2008

Orbit is an imprint of Hachette Book Group USA. The Orbit name and logo are trademarks of Little, Brown Book Group Limited.

The characters and events in this book are fictitious. Any similarity to real persons, living or dead, is coincidental and not intended by the author.

ISBN: 978-0-316-04072-3




By Iain M. Banks

CONSIDER PHLEBAS

THE PLAYER OF GAMES

USE OF WEAPONS

THE STATE OF THE ART

AGAINST A DARK BACKGROUND

FEERSUM ENDJINN

EXCESSION

INVERSIONS

LOOK TO WINDWARD

THE ALGEBRAIST

MATTER

By Iain Banks

THE WASP FACTORY

WALKING ON GLASS

THE BRIDGE

ESPEDAIR STREET

CANAL DREAMS

THE CROW ROAD

COMPLICITY

WHIT

A SONG OF STONE

THE BUSINESS

DEAD AIR

THE STEEP APPROACH TO GARBADALE




1. Factory

The place had to be some sort of old factory or workshop or something. There were big toothed metal wheels half buried in the wooden floors or hanging by giant spindles from the network of iron beams overhead. Canvas belts were strung all over the dark spaces connecting smaller, smooth wheels and a host of long, complicated machines he thought might be something to do with weaving or knitting. It was all very dusty and grimy-looking. And yet this had been that modern thing; a factory! How quickly things decayed and became useless.

Normally he would never have considered going anywhere near some place so filthy. It might not even be safe, he thought, even with all the machinery stilled; one gable wall was partially collapsed, bricks tumbled, planks splintered, rafters hanging disjointed from above. He didn't know if this was old damage from deterioration and lack of repair, or something that had happened today, during the battle. In the end, though, he hadn't cared what the place was or had been; it was somewhere to escape to, a place to hide.

Well, to regroup, to recover and collect himself. That put a better gloss on it. Not running away, he told himself; just staging a strategical retreat, or whatever you called it.

Outside, the Rollstar Pentrl having passed over the horizon a few minutes earlier, it was slowly getting dark. Through the breach in the wall he could see sporadic flashes and hear the thunder of artillery, the crump and bellowing report of shells landing uncomfortably close by and the sharp, busy rattle of small arms fire. He wondered how the battle was going. They were supposed to be winning, but it was all so confusing. For all he knew they were on the brink of complete victory or utter defeat.

He didn't understand warfare, and having now experienced its practice first hand, had no idea how people kept their wits about them in a battle. A big explosion nearby made the whole building tremble; he whimpered as he crouched down, pressing himself still further into the dark corner he had found on the first floor, drawing his thick cloak over his head. He heard himself make that pathetic, weak little sound and hated himself for it. Breathing under the cloak, he caught a faint odour of dried blood and faeces, and hated that too.

He was Ferbin otz Aelsh-Hausk'r, a prince of the House of Hausk, son of King Hausk the Conqueror. And while he was his father's son, he had not been raised to be like him. His father gloried in war and battle and dispute, had spent his entire life aggressively expanding the influence of his throne and his people, always in the name of the WorldGod and with half an eye on history. The King had raised his eldest son to be like him, but that son had been killed by the very people they were fighting, perhaps for the last time, today. His second son, Ferbin, had been schooled in the arts not of war but of diplomacy; his natural place was supposed to be in the court, not the parade ground, fencing stage or firing range, still less the battlefield.

His father had known this and, even if he had never been as proud of Ferbin as he had of Elime, his murdered first son, he had accepted that Ferbin's skill – you might even term it his calling, Ferbin had thought more than once – lay in the arts of politicking, not soldiering. It was, anyway, what his father had wanted. The King had been looking forward to a time when the martial heroics he had had to undertake to bring this new age about would be seen for the rude necessities they had been; he had wanted at least one of his sons to fit easily into a coming era of peace, prosperity and contentment, where the turning of a pretty phrase would have more telling effect than the twisting of a sword.

It was not his fault, Ferbin told himself, that he was not cut out for war. It was certainly not his fault that, realising he might be about to die at any moment, he had felt so terrified earlier. And even less to his discredit that he had lost control of his bowels when that Yilim chap – he had been a major or a general or something – had been obliterated by the cannon shot. Dear God, the man had been talking to him when he was just . . . gone! Cut in half!

Their small group had ridden up to a low rise for a better look at the battle. This was a modestly insane thing to do in the first place, Ferbin had thought at the time, exposing them to enemy spotters and hence to still greater risk than that from a random artillery shell. For one thing, he'd chosen a particularly outstanding mersicor charger as his mount that morning from the abroad-tents of the royal stables; a pure white beast with a high and proud aspect which he thought he would look well on. Only to discover that General-Major Yilim's choice of mount obviously pitched in the same direction, for he rode a similar charger. Now he thought about it – and, oh! the number of times he'd had cause to use that phrase or one of its cousins at the start of some explanation in the aftermath of yet another embarrassment – Ferbin wondered at the wisdom of riding on to an exposed ridge with two such conspicuous beasts.

He had wanted to say this, but then decided he didn't know enough about the procedures to be followed in such matters actually to speak his mind, and anyway he hadn't wanted to sound like a coward. Perhaps Major-General or General-Major Yilim had felt insulted that he'd been left out of the front-line forces and asked instead to look after Ferbin, keeping him close enough to the action so that he'd later be able to claim that he'd been there at the battle, but not so close that he risked actually getting involved with any fighting.

From the rise, when they achieved it, they could see the whole sweep of the battleground, from the great Tower ahead in the distance, over the downland spreading out from the kilometres-wide cylinder and up towards their position on the first fold of the low hills that carried the road to Pourl itself. The Sarl capital city lay behind them, barely visible in the misty haze, a short-day's ride away.

This was the ancient county of Xilisk and these were the old playgrounds of Ferbin and his siblings, long depopulated lands turned into royal parks and hunting grounds, filled with overgrown villages and thick forests. Now, all about, their crumpled, riven geography sparkled with the fire of uncounted thousands of guns, the land itself seemed to move and flow where troop concentrations and fleets of war craft manoeuvred, and great sloped stems of steam and smoke lifted into the air above it all, casting massive wedged shadows across the ground.

Here and there, beneath the spread of risen mists and lowering cloud, dots and small winged shapes moved above the great battle as caude and lyge – the great venerable warbeasts of the sky – spotted for artillery and carried intelligence and signals from place to place. None seemed mobbed by clouds of lesser avians, so most likely they were all friendly. Poor fare compared to the days of old, though, when flocks, squadrons, whole clouds of the great beasts had contended in the battles of the ancients. Well, if the old stories and ancient paintings were to be believed. Ferbin suspected they were exaggerated, and his younger half-brother, Oramen, who claimed to study such matters, had said well of course they were exaggerated, though, being Oramen, only after shaking his head at Ferbin's ignorance.

Choubris Holse, his servant, had been to his left on the ridge, digging into a saddle bag and muttering about requiring some fresh supplies from the nearest village behind them. Major – or General – Yilim had been on his right, holding forth about the coming campaign on the next level down, taking the fight to their enemies in their own domain. Ferbin had ignored his servant and turned to Yilim out of politeness. Then, mid-word, with a sort of tearing rush of sound, the elderly officer – portly, a little flushed of face and inclined to wheeze when laughing – was gone, just gone. His legs and lower torso still sat in the saddle, but the rest of him was all ripped about and scattered; half of him seemed to have thrown itself over Ferbin, covering him in blood and greasily unknowable bits of body parts. Ferbin had stared at the remains still sitting in the saddle as he wiped some of the gore off his face, gagging with the stink and the warm, steaming feel of it. His lunch had left his belly and mouth like something was pursuing it. He'd coughed, then wiped his face with a gore-slicked hand.

"Fucking hell," he'd heard Choubris Holse say, voice breaking.

Yilim's mount – the tall, pale mersicor charger which Yilim had spoken to more kindly than to any of his men – as though suddenly realising what had just happened, screamed, reared and fled, dumping what was left of the man's body on to the torn-up ground. Another shell or ball or whatever these ghastly things were landed nearby, felling another two of their group in a shrieking tangle of men and animals. His servant had gone too, now, Ferbin realised; mount toppled, falling on top of him. Choubris Holse yelled with fright and pain, pinned beneath the animal.

"Sir!" one of the junior officers shouted at him, suddenly in front of him, pulling his own mount round. "Ride! Away from here!"

He was still wiping blood from his face.

He'd filled his britches, he realised. He whipped his mount and followed the younger man, until the young officer and his mount disappeared in a sudden thick spray of dark earth. The air seemed to be full of screeches and fire; deafening, blinding. Ferbin heard himself whimper. He pressed himself against his mount, wrapping his arms round its neck and closing his eyes, letting the pounding animal find its own way over and around whatever obstacles were in its path, not daring to raise his head and look where they were going. The jarring, rattling, terrifying ride had seemed to last for ever. He heard himself whimpering again.

The panting, heaving mersicor slowed eventually.

Ferbin opened his eyes to see they were on a dark wooded track by the side of a small river; booms and flashes came from every side but sounded a little further away than they had. Something burned further up the stream, as though overhanging trees were on fire. A tall building, half ruined, loomed in the late afternoon light as the labouring, panting mount slowed still further. He pulled it to a stop outside the place, and dismounted. He'd let go of the reins. The animal startled at another loud explosion, then went wailing off down the track at a canter. He might have given chase if his pants hadn't been full of his own excrement.

Instead he waddled into the building through a door wedged open by sagging hinges, looking for water and somewhere to clean himself. His servant would have known just what to do. Choubris Holse would have cleaned him up quick as you like, with much muttering and many grumblings, but efficiently, and without a sly sneer. And now, Ferbin realised, he was unarmed. The mersicor had made off with his rifle and ceremonial sword. Plus, the pistol he'd been given by his father, and which he had sworn would never leave his side while the war was waged, was no longer in its holster.

He found some water and ancient rags and cleaned himself as best he could. He still had his wine flask, though it was empty. He filled the flask from a long trough of deep, flowing water cut into the floor and rinsed his mouth, then drank. He tried to catch his reflection in the dark length of water but failed. He dipped his hands in the trough and pushed his fingers through his long fair hair, then washed his face. Appearances had to be maintained, after all. Of King Hausk's three sons he had always been the one who most resembled their father; tall, fair and handsome, with a proud, manly bearing (so people said, apparently – he did not really trouble himself with such matters).

The battle raged on beyond the dark, abandoned building as the light of Pentrl faded from the sky. He found that he could not stop shaking. He still smelled of blood and shit. It was unthinkable that anyone should find him like this. And the noise! He'd been told the battle would be quick and they would win easily, but it was still going on. Maybe they were losing. If they were, it might be better that he hid. If his father had been killed in the fighting he would, he supposed, be the new king. That was too great a responsibility; he couldn't risk showing himself until he knew they had won. He found a place on the floor above to lie down and tried to sleep, but could not; all he could see was General Yilim, bursting right in front of him, gobbets of flesh flying towards him. He retched once more, then drank from the flask.

Just lying there, then sitting, his cloak pulled tight around him, made him feel a little better. It would all be all right, he told himself. He'd take a little while away from things, just a moment or two, to collect his wits and calm down. Then he'd see how things were. They would have won, and his father would still be alive. He wasn't ready to be king. He enjoyed being a prince. Being a prince was fun; being a king looked like hard work. Besides, his father had always entirely given everybody who'd ever met him the strong impression that he would most assuredly live for ever.

Ferbin must have nodded off. There was noise down below; clamour, voices. In his jangled, still half-drowsy state, he thought he recognised some of them. He was instantly terrified that he would be discovered, captured by the enemy or shamed in front of his father's own troops. How low he had fallen in so short a time! To be as mortally afraid of his own side as of the enemy! Steel-shod feet clattered on the steps. He was going to be discovered!

"Nobody in the floors above," a voice said.

"Good. There. Lay him there. Doctor . . ." (There was some speech that Ferbin didn't catch. He was still working out that he'd escaped detection while he'd been asleep.) "Well, you must do whatever you can. Bleye! Tohonlo! Ride for help, as I've asked."

"Sir."

"At once."

"Priest; attend."

"The Exaltine, sir—"

"Will be with us in due course, I'm sure. For now the duty's yours."

"Of course, sir."

"The rest of you, out. Give us some air to breathe here."

He did know that voice. He was sure he did. The man giving the orders sounded like – in fact must be – tyl Loesp.

Mertis tyl Loesp was his father's closest friend and most trusted adviser. What was going on? There was much movement. Lanterns cast shadows from below on to the dark ceiling above him. He shifted towards a chink of light coming from the floor nearby where a broad canvas belt, descending from a giant wheel above, disappeared through the planking to some machinery on the ground floor. Shifting, he could peer through the slit in the floor to see what was happening beneath.

Dear God of the World, it was his father!

King Hausk lay, face slack, eyes closed, on a broad wooden door resting on makeshift trestles immediately beneath. His armour was pierced and buckled over the left side of his chest, and blood was seeping through some flag or banner wrapped around him. He looked dead, or close to death.

Ferbin felt his eyes go wide.

Dr Gillews, the Royal Physician, was quickly opening bags and small portable cabinets. An assistant fussed beside him. A priest Ferbin recognised but did not know the name of stood by his father's head, his white robes soiled with blood or mud. He was reading from some holy work. Mertis tyl Loesp – tall and partially stooped, still dressed in armour, his helmet held in one hand, his white hair matted – paced to and fro, armour glinting in the lanternlight. The only others present that he could see were a couple of knights, standing, rifles held ready, by the door. The angle was wrong to see further up than the chest of the tall knight on the right side of the door but Ferbin recognised the one whose face he could see; Bower or Brower or something.

He should reveal himself, he thought. He should let them know he was here. He might be about to become king, after all. It would be aberrant, perverse not to make himself known.

He would wait just a moment longer, all the same. He felt this like an instinct, he told himself, and his instinct had been right about not riding up on to the ridge, earlier.

His father's eyes flickered open. He grimaced with pain, one arm moving towards his injured side. The doctor looked at his assistant, who went to hold the King's hand, perhaps to comfort him, but certainly preventing him from probing his injury. The doctor joined his assistant, holding scissors and pliers. He cut cloth, pulled at armour.

"Mertis," the King said weakly, ignoring the doctor and holding his other hand out. His voice, usually so stern and strong, sounded like a child's.

"Here," tyl Loesp said, coming to the King's side. He took his hand.

"Do we prevail, Mertis?"

The other man looked round at the others present. Then he said, "We prevail, sir. The battle is won. The Deldeyn have surrendered and ask our terms. They conditioned only that their massacre cease and they be treated honourably. Which we have allowed, so far. The Ninth and all that it holds lies open to us."

The King smiled. Ferbin felt relieved. It sounded like things had gone well. He supposed he really ought to make his entrance now. He took a breath to speak, let them know he was there.

"And Ferbin?" the King asked. Ferbin froze. What about him?

"Dead," tyl Loesp said. It was said, Ferbin thought, with somewhat insufficient grief or pity. Almost, a chap less charitable than himself might have thought, with relish.

"Dead?" his father wailed, and Ferbin felt his eyes moisten. Now. Now he needed to let his father know that his eldest surviving son still lived, whether he smelled of shit or not.

"Yes," tyl Loesp said, leaning over the King. "The vain, silly, spoiled little brat was blown to bits on Cherien ridge, some time after midday. A sad loss to his tailors, jewellers and creditors, I dare say. As to anyone of consequence, well . . ."

The King made a spluttering noise, then said, "Loesp? What are you—?"

"We are all of one mind here, are we not?" tyl Loesp said smoothly, ignoring the King – ignoring the King! – and looking round everybody present.

A chorus of low, muttered voices gave what must have been assent. "Not you, priest, but no matter," tyl Loesp told the holy man. "Continue with the reading, if you would." The priest did as he was instructed, eyes now wide. The doctor's assistant stared at the King, then glanced at the doctor, who was looking back at him.

"Loesp!" the King cried, something of his old authority back in his voice. "What do you mean by this insult? And to my dead child? What monstrosity of—"

"Oh, do be quiet." Tyl Loesp laid his helmet at his feet and leaned further forward, putting his knuckles to his cheeks and resting his mailed elbows on the King's armoured chest; an act of such unprecedented disrespect that Ferbin found it almost more shocking than anything he'd heard. The King winced, breath wheezing out of him. Ferbin thought he heard something bubbling. The doctor had finished exposing the wound in the King's side.

"I mean the cowardly little cunt is dead, you old cretin," tyl Loesp said, addressing his only lord and master as though he was a beggar. "And if by some miracle he's not, he soon will be. The younger boy I think I'll keep alive for now, in my capacity as regent. Though – I'm afraid – poor, quiet, studious little Oramen may not live to the point of accession. They say the boy's interested in mathematics. I am not – save, like yourself, for its trajectorial role in the fall of shot – however I'd compute his chances of seeing his next birthday and hence majority grow less substantial the closer the event creeps."

"What?" the King gasped, labouring. "Loesp! Loesp, for all pity—"

"No," tyl Loesp said, leaning more heavily on the blood-bright curve of armour, causing the King to moan. "No pity, my dear, dim old warrior. You've done your bit, you've won your war. That's monument and epitaph enough and your time is past. But no pity, sir, no. I shall order all the prisoners of today killed with the utmost dispatch and the Ninth invaded with every possible severity, so that gutters, rivers – heavens, water wheels too, for all I care – run with blood, and the shrieking will, I dare say, be terrible to hear. All in your name, brave prince. For vengeance. For your idiot sons too, if you like." Tyl Loesp put his face very close to that of the King and shouted at him, "The game is over, my old stump! It was always greater than you knew!" He pushed himself back off the King's chest, making the prone man cry out again. Tyl Loesp nodded at the doctor, who, visibly gulping, reached out with some metal instrument, plunging it into the wound in the King's side, making him shudder and scream.

"You traitors, you treacherous bastards!" the King wept, as the doctor took a step back, instrument dripping blood, face grey. "Will no one help me? Bastards all! You murder your king!"

Tyl Loesp shook his head, staring first at the writhing King, then at the doctor. "You ply your given trade too well, medic." He moved round to the other side of the King, who flailed weakly at him. As tyl Loesp passed, the priest stuck out a hand, clutching at the nobleman's sleeve. Tyl Loesp looked calmly down at the hand on his forearm. The priest said hoarsely, "Sir, this is too much, it's – it's wrong."

Tyl Loesp looked at his eyes, then back at his clutching hand, until the priest released him. "You stray your brief, mumbler," tyl Loesp told him. "Get back to your words." The priest swallowed, then lowered his gaze to the book again. His lips began to move once more, though no sound issued from his mouth.

Tyl Loesp moved round the broken door, shoving the doctor back, until he stood by the King's other flank. He crouched a little, inspecting. "A mortal wound indeed, my lord," he said, shaking his head. "You should have accepted the magic potions our friend Hyrlis offered. I would have." He plunged one hand into the King's side, arm disappearing almost to the elbow. The King shrieked.

"Why," tyl Loesp said, "here's the very heart of it." He grunted, twisting and pulling inside the man's chest. The King gave one final scream, arched his back and then collapsed. The body jerked a few more times, and some sound came from his lips, but nothing intelligible, and soon they too were still.

Ferbin stared down. He felt frozen, immobilised, like something trapped in ice or baked to solidity. Nothing he had seen or heard or ever known had prepared him for this. Nothing.

There was a sharp crack. The priest fell like a sack of rocks. Tyl Loesp lowered his pistol. The hand holding it dripped blood.

The doctor cleared his throat, stepped away from his assistant. "Ah, the boy, too," he told tyl Loesp, looking away from the lad. He shook his head and shrugged. "He worked for the King's people as well as us, I'm sure."

"Master! I— !" the youth had time to say, before tyl Loesp shot him as well; in the belly first, folding him, then in the head. The doctor looked quite convinced that tyl Loesp was about to shoot him, too, but tyl Loesp merely smiled at him and then at the two knights at the door. He stooped, took a towel from the waistband of the murdered assistant, wiped his pistol and his hand with it, then dabbed a little blood from his arm and sleeve.

He looked round the others. "This had to be done, as we all know," he told them. He looked distastefully at the body of the King, as a surgeon might at a patient who has had the temerity to die on him. "Kings are usually the first to talk, and at some length, of overarching destiny and the necessity of fulfilling greater purposes," he said, still wiping and dabbing. "So let's take all that billowy rhetoric as heard, shall we? We are left with this: the King died of his wounds, most honourably incurred, but not before swearing bloody vengeance on his enemies. The prancing prince is dead and the younger one is in my charge. These two here fell prey to a sniper. And we'll burn down this old place, just for good measure. Now, come; all our fine prizes await."

He threw the bloodied towel down on to the face of the felled assistant and then said, with an encouraging smile, "I believe we are concluded here."




2. Palace

Oramen was in a round room in the shade wing of the royal palace in Pourl when they came to tell him that his father and his elder brother were dead and he would, in time, be king. He had always liked this room because its walls described an almost perfect circle and, if you stood at its very centre, you could hear your own voice reflected back at you from the chamber's circumference in a most singular and interesting fashion.

He looked up from his papers at the breathless earl who'd burst into the room and broken the news. The earl's name was Droffo, from Shilda, if Oramen was not mistaken. Meanwhile a couple of the palace servants piled into the room behind the nobleman, also breathing hard and looking flushed. Oramen sat back in his seat. He noticed it was dark outside. A servant must have lit the room's lamps.

"Dead?" he said. "Both of them? Are you sure?"

"If all reports are to be believed, sir. From the army command and from tyl Loesp himself. The King is – the King's body is returning on a gun carriage, sir," Droffo told him. "Sir, I'm sorry. It's said poor Ferbin was cut in half by a shell. I am so sorry, sir, sorry beyond words. They are gone."

Oramen nodded thoughtfully. "But I am not king?"

The earl, who to Oramen looked dressed half for court and half for war, looked confused for a moment. "No, sir. Not until your next birthday. Tyl Loesp will rule in your name. As I understand it."

"I see."

Oramen took a couple of deep breaths. Well, now. He had not prepared himself for this eventuality. He wasn't sure what to think. He looked at Droffo. "What am I supposed to do? What is my duty?"

This, too, seemed to flummox the good earl, just for an instant. "Sir," he said, "you might ride out to meet the King's bier."

Oramen nodded. "I might indeed."

Genre:

  • "Banks writes space opera on the grand scale: he measures time in eons, space in lightyears, tragedies in gigadeaths."—Time
  • "Unexpectedly savage, emotionally powerful, and impossible to forget."—The Times (London)
  • "This tale of intricate politics and interstellar warfare ably demonstrates that Banks is still at the height of his powers."—Publishers Weekly

On Sale
Feb 10, 2009
Page Count
624 pages
Publisher
Orbit
ISBN-13
9780316040723

Iain M. Banks

About the Author

Iain Banks came to controversial public notice with the publication of his first novel, The Wasp Factory, in 1984. Consider Phlebas, his first science fiction novel, was published under the name Iain M. Banks in 1987. He is now widely acclaimed as one of the most powerful, innovative and exciting writers of his generation.

Learn more about this author