Discover an epic tale of magic, revenge, and an empire on the verge of ruin in the first ever novel set in the blockbuster universe of League of Legends.
Camavor is a brutal land with a bloody legacy. Where the empire’s knights go, slaughter follows.
Kalista seeks to change that. When her young and narcissistic uncle, Viego, becomes king, she vows to temper his destructive instincts, as his loyal confidant, advisor, and military general. But her plans are thwarted when an assassin’s poisoned blade strikes Viego’s wife, Isolde, afflicting her with a malady for which there is no cure.
As Isolde’s condition worsens, Viego descends into madness and grief, threatening to drag Camavor down with him. Kalista makes a desperate gambit to save the kingdom: she searches for the long lost Blessed Isles, rumored to hold the queen’s salvation, if only Kalista can find them.
But corruption grows in the Blessed Isles’ capital, where a vengeful warden seeks to ensnare Kalista in his cruel machinations. She will be forced to choose between her loyalty to Viego and doing what she knows is right–for even in the face of utter darkness, one noble act can shine a light that saves the world.
This item is a preorder. Your payment method will be charged immediately, and the product is expected to ship on or around September 6, 2022. This date is subject to change due to shipping delays beyond our control.
Discover the women behind the video games we love—the iconic games they created, the genres they invented, the studios and companies they built—and how they changed the industry forever.
Women have always made video games, from the 1960s and the first-of-its-kind, projector-based Sumerian Game to the blockbuster Uncharted games that defined the early 2000s. Women have been behind the writing, design, scores, and engines that power one of the most influential industries out there. In Gamer Girls, now you can explore the stories of 25 of those women. Bursting with bold artwork, easy-to-read profiles, and real-life stories of the women working on games like Centipede, Final Fantasy, Halo, and more, this dynamic illustrated book shows what a huge role women have played—and will continue to play—in the creation of video games.
Whether you’re a gamer girl who plays video games, a gamer girl who makes video games, or a parent raising a gamer girl, this entertaining, inspiring book will have you itching to pick up a controller or create your own video games!
This item is a preorder. Your payment method will be charged immediately, and the product is expected to ship on or around July 19, 2022. This date is subject to change due to shipping delays beyond our control.
How games are being harnessed as instruments of exploitation—and what we can do about it
Warehouse workers pack boxes while a virtual dragon races across their screen. If they beat their colleagues, they get an award. If not, they can be fired. Uber presents exhausted drivers with challenges to keep them driving. China scores its citizens so they behave well, and games with in-app purchases use achievements to empty your wallet.
Points, badges, and leaderboards are creeping into every aspect of modern life. In You’ve Been Played, game designer Adrian Hon delivers a blistering takedown of how corporations, schools, and governments use games and gamification as tools for profit and coercion. These are games that we often have no choice but to play, where losing has heavy penalties. You’ve Been Played is a scathing indictment of a tech-driven world that wants to convince us that misery is fun, and a call to arms for anyone who hopes to preserve their dignity and autonomy.
This item is a preorder. Your payment method will be charged immediately, and the product is expected to ship on or around September 20, 2022. This date is subject to change due to shipping delays beyond our control.
Take a journey through the history of Japanese role-playing games—from the creators who built it, the games that defined it, and the stories that transformed pop culture and continue to capture the imaginations of millions of fans to this day.
The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories, and some of the most iconic and beloved games in the industry. Inspired by early western RPGs and introducing technology and artistic styles that pushed the boundaries of what video games could be, this genre is responsible for creating some of the most complex, bold, and beloved games in history—and it has the fanbase to prove it. In Fight, Magic, Items, Aidan Moher guides readers through the fascinating history of JRPGs, exploring the technical challenges, distinct narrative and artistic visions, and creative rivalries that fueled the creation of countless iconic games and their quest to become the best, not only in Japan, but in North America, too.
This item is a preorder. Your payment method will be charged immediately, and the product is expected to ship on or around October 4, 2022. This date is subject to change due to shipping delays beyond our control.
The gripping origin story of Pong, Atari, and the digital icons who defined the world of video games.
A deep, nostalgic dive into the advent of gaming, Easy to Learn, Difficult to Master returns us to the emerging culture of Silicon Valley. At the center of this graphic history, dynamically drawn in colors inspired by old computer screens, is the epic feud that raged between Atari founder Nolan Bushnell and inventor Ralph Baer for the title of “father of the video game.”
While Baer, a Jewish immigrant whose family fled Germany for America, developed the first TV video-game console and ping-pong game in the 1960s, Bushnell, a self-taught whiz kid from Utah, put out Atari’s pioneering table-tennis arcade game, Pong, in 1972. Thus, a prolonged battle began over who truly spearheaded the multibillion-dollar gaming industry, and around it a sweeping narrative about invention, inspiration, and the seeds of digital revolution.
This item is a preorder. Your payment method will be charged immediately, and the product is expected to ship on or around September 13, 2022. This date is subject to change due to shipping delays beyond our control.
Nintendo Switch, PlayStation, Xbox, or online–the ways to play a video game are endless and varied, just like the jobs and skills it takes to make a video game. It’s so much more than just coding!
Award-winning video game developer Denis Galanin dives deep into the world of video game development, from the art team to the music, from pre-development to release. With cool video-game style illustrations and simple, child-friendly information on the most essential topics in game design, The Amazing World of Video Game Development is the perfect introduction for young gamers and future developers. Whether your child wants to learn more about the process or enter into the game development universe, this book will put the controller in their hands!
This item is a preorder. Your payment method will be charged immediately, and the product is expected to ship on or around October 27, 2022. This date is subject to change due to shipping delays beyond our control.