Fujino Omori is the author of the hilarious fantasy light novel series, Is it Wrong to Try to Pick Up Girls in a Dungeon?
During the frenzied festival, Bell and Hestia find themselves in a tight spot thanks to the scheming of a shadowy someone working behind the scenes. When the hijinks turn dangerous, will Bell manage to summon the strength to protect those he cares about? And who's doing all this scheming anyway?!
Bell finally reaches the 11th level of the Dungeon to face his fated opponent--the monster responsible for his humiliation, the Minotaur. The memories of his flight and his failure assault him even as he confronts the deadly beast. Will the heroic drive that Aiz Wallenstein inspired within him be enough to defeat the Minotaur? Maybe, maybe not, but either way he's going to need some help from a new friend...
"Hestia, I challenge you to a War Game!"
Having triumphed in the War Game, Lilly, Welf, and Mikoto have forged new bonds with each other and with Bell, and the new-and-improved Hestia Familia is feeling distinctly more familial. But when Bell has to venture into the pleasure quarter of Orario to come to Mikoto's aid, he's soon tangled up in more intrigue than he bargained for. Ishtar Familia owns the night here, and none of Bell's experience can prepare him for their courtesan wiles!
The Rakia Kingdom dispatches soldiers. The God of War Ares leads the army of 30,000 on a sudden invasion. As the sounds of their thunderous march approaches the Labyrinth City Orario...not much changes. On the other side of the wall, the invaders raise their war cries but inside, the adventurers continue their peaceful daily lives. A prum marriage proposal, a city girl's secret, romantic ballads serenading the deities--and a goddess weaving her own love song. These are the ordinary days of the gods and their children in Orario.
Aiz Wallenstein, the Sword Princess, is known as one of the most powerful warriors from one of the most powerful groups in the city of Orario: Loki Familia. With them, she ventures into the deepest parts of the labyrinthine Dungeon beneath the city, stalking the monstrous denizens that lurk there and vanquishing them with the blazing light of her sword. But when she meets a certain white-haired boy, the encounter will change both of them forever...
A room bathed in crimson red blood, the air choked with the smell of iron, and a shattered skull atop a dead adventurers corpse...
Thanks to Aiz and crew, the tumultuous events of Monsterphilia ended without incident, and they were finally able to relax-but only for a moment. Soon, they find themselves embroiled in a suspicious case of murder. As they begin to investigate, the ladies soon realize that they're getting involved with a killer that's more horrifying than they thought.
"What, is this...?"
In the midst of all this, they find a mysterious jewel that may connect to everything else. These events taking place above and below the surface will rock Orario to its core as the darkness lurking in the city bursts forth!